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Cover of The Phantom Tollbooth

The Phantom Tollbooth Comprehension Questions & Reading Journal

By Norton Juster

4.1 out of 5, (107 ratings on Open Library)

The Phantom Tollbooth has 20 chapters · 255 pages

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Inside the journal: 20 chapter pages, one question each · 3 example answers · a cover for your reader’s name

Chapter by chapter Each question is about its own chapter.

Chapter 1 question
Milo feels bored with everything at the beginning of the story. Why do you think he feels this way, and what might help him become more interested in the world around him?
See all 20 questions ↓

About the book

It tells the story of a bored young boy named Milo who unexpectedly receives a magic tollbooth one afternoon and, having nothing better to do, drives through it in his toy car, transporting him to the Kingdom of Wisdom, once prosperous but now troubled. There, he acquires two faithful companions, a dog named Tock and the Humbug, and goes on a quest to restore to the kingdom its exiled princesses—named Rhyme and Reason—from the Castle in the Air.

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The Phantom Tollbooth questions by chapter

We know this book well. Every question asks about something that happens in its chapter, a moment, a choice or a character, without giving away what comes next. One question per chapter, across all 20 chapters, and every one is editable before you print. The example answers under 3 of the chapters are the ones printed at the front of the booklet.

  1. Chapter 1

    Milo feels bored with everything at the beginning of the story. Why do you think he feels this way, and what might help him become more interested in the world around him?

  2. Chapter 2

    When Milo drives through the tollbooth and reaches Expectations, he enters a very different kind of place. What details show that this journey will not be ordinary?

  3. Chapter 3

    In Dictionopolis, words are treated like valuable things. How does this change the way you think about words and how people use them?

    Example answer: This chapter makes me think that words are powerful, not just something people say without thinking. In Dictionopolis, people buy and sell words like they are important treasures. That reminds me that the words I choose can help, hurt, explain, or confuse. I think Milo is starting to learn that paying attention to words can make life more interesting.

  4. Chapter 4

    The marketplace becomes confusing when words get mixed up and thrown around. What lesson do you think this chapter teaches about choosing words carefully?

  5. Chapter 5

    Milo meets Officer Shrift and gets into trouble very quickly. How is the idea of “justice” in this chapter silly or unfair, and what makes it funny?

  6. Chapter 6

    Faintly Macabre tells Milo about Rhyme and Reason and the argument between the two kings. Why are Rhyme and Reason important to the land?

  7. Chapter 7

    At the royal banquet, Milo learns that people can “eat their words.” What is funny or surprising about this scene, and what do you think the author is trying to show?

  8. Chapter 8

    The Humbug joins Milo and Tock on their quest. What kind of character is the Humbug, and how might he help or hurt the group?

  9. Chapter 9

    Alec Bings sees things differently from Milo because of where he grows from. What does this chapter suggest about point of view?

  10. Chapter 10

    Chroma the Great conducts the colors of the world like a symphony. How does this chapter help you imagine the importance of color and creativity?

  11. Chapter 11

    Dr. Dischord and the DYNNE seem to enjoy unpleasant sounds. How does this chapter show the difference between noise and music?

  12. Chapter 12

    The Valley of Sound has become silent because people stopped appreciating sounds. What sounds in your own life would you miss the most, and why?

  13. Chapter 13

    Milo, Tock, and the Humbug jump to Conclusions and then have trouble getting back. What does the phrase “jumping to conclusions” mean, and how does the chapter make that idea real?

    Example answer: “Jumping to conclusions” means deciding something too quickly before you have enough facts. The book makes this idea real by turning Conclusions into an actual place that Milo and his friends jump to. I thought that was clever because it shows how easy it is to get stuck after making a quick judgment. It teaches me to slow down and think before I decide what is true.

  14. Chapter 14

    The Dodecahedron has twelve faces and thinks numbers are just as important as words. How does this chapter show that math can be useful and interesting?

  15. Chapter 15

    In Digitopolis, Milo meets the Mathemagician and learns about numbers, infinity, and ideas that are hard to measure. What part of this chapter stretched your thinking the most?

  16. Chapter 16

    The Terrible Trivium tries to distract the travelers with tiny, useless tasks. Why can small distractions be dangerous when someone has an important goal?

  17. Chapter 17

    The demons each try to stop Milo, Tock, and the Humbug in different ways. Which demon do you think is the most dangerous, and why?

  18. Chapter 18

    Milo, Tock, and the Humbug finally reach the Castle in the Air. What qualities help them succeed in rescuing Rhyme and Reason?

  19. Chapter 19

    When Rhyme and Reason return, the land begins to change. What message does this chapter give about solving problems with both wisdom and fairness?

  20. Chapter 20

    After Milo comes home, he sees his own world differently. How has Milo changed from the beginning of the book, and what can readers learn from his journey?

    Example answer: At the beginning, Milo is bored and thinks almost everything is a waste of time. By the end, he notices how interesting his own world is and wants to explore it. I think his journey teaches readers that learning can be exciting if you are curious. It also shows that imagination can help us see ordinary things in a new way.

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More ready-made journals

How to use this The Phantom Tollbooth reading journal

At home, as a discussion guide

After each chapter your reader writes a few lines on that chapter’s question. Read the answer together at bedtime: it shows what they understood and gives you something real to talk about, without a quiz.

In class, as a novel study

Print a class set (booklets fold from plain letter paper) and use one question per chapter as the reading-response or literature-circle prompt. The example answers at the front show what a full answer looks like.

Homeschool

One booklet covers the whole book, 20 chapters, so it doubles as the reading log for The Phantom Tollbooth. Reword any question before printing to match your reader.

Printing

The booklet PDF prints on ordinary 8.5 × 11 paper: print double-sided (flip on the short edge) at 100%, fold the stack in half and staple on the fold. There is also a one-page-per-sheet PDF and A5 binder pages.

Where the questions come from

Each question is about its own chapter. We know this book well. Every question asks about something that happens in its chapter, a moment, a choice or a character, without giving away what comes next. The questions were drafted with AI from what is known about the book and checked before publishing; every one is editable before you print.